Streich's Schiri criticism: This creates the whole hustle and bustle
For several reasons, Streich was upset after the damper on Saturday against the capitals, which significantly reduced the Freiburg chances of a Champions League ticket. From a sporting point of view, the 56-year-old was primarily annoyed by his team's continued defensive weakness.
But also on the referee team around Dr. Felix Brych and Var Markus Schmidt were not easy to speak. While with his criticism of the abandoned goal of Lucas Höler, he mainly passed the destination through his drastic choice of words, Streich consequently complained about how to deal with the impartial with a rampant badness.
"A team is fouled, so it has a disadvantage. Two years ago we had regular training, after that it was like this: if the opposing player takes the ball in hand or spied away: yellow. Nobody did it anymore, we had total Quiet, "said Streich, complaining:" And now it is completely sunk in the sand. There is total restlessness, you want to tear the ball out of his hand because you feel disadvantaged, you get crazy outside - whether behind - whether you are behind - whether We, the Urs (Fischer with Union, editor's note) or Leverkusen. "
Then the referees would rest, like in handball.
Christian Streich
Streich asked several questions without understanding: "Why is that no longer done? Why are they allowed to interrupt the game again and you can't do this quickly? This means that this whole hustle and bustle! Why don't the referees continue to punish? Why doesn't it come from above? " The Freiburg coach is certain with more consistent sanctioning: "Then the referees would rest, like in handball."
Brych, who showed a solid game management overall (Streich Streich grade 3), failed to prevent the delays from Union professionals on Saturday after free kick decisions for Freiburg. However, the top referee in Munich is not alone, in general the referees no longer seem to pay so much attention to these small unsportsmith, which can sometimes have greater influence on the character of a game. It will be interesting to see if that will change again soon.
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